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std::ostream & | operator<< (std::ostream &, const vector3 &) |
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vector3 | cross (const vector3 &, const vector3 &) |
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double | vectorAngle (const vector3 &v1, const vector3 &v2) |
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double | CalcTorsionAngle (const vector3 &a, const vector3 &b, const vector3 &c, const vector3 &d) |
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const vector3 | VZero (0.0, 0.0, 0.0) |
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const vector3 | VX (1.0, 0.0, 0.0) |
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const vector3 | VY (0.0, 1.0, 0.0) |
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const vector3 | VZ (0.0, 0.0, 1.0) |
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double | Point2PlaneSigned (vector3 a, vector3 b, vector3 c, vector3 d) |
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double | Point2Plane (vector3 a, vector3 b, vector3 c, vector3 d) |
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double | Point2PlaneAngle (const vector3 a, const vector3 b, const vector3 c, const vector3 d) |
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double | Point2Line (const vector3 &a, const vector3 &b, const vector3 &c) |
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