Open Babel  3.0
Public Types | Public Member Functions | List of all members
vector3 Class Reference

#include <openbabel/math/vector3.h>

Inheritance diagram for vector3:
transform3d

Public Types

typedef double * iterator
 
typedef const double * const_iterator
 
typedef std::ptrdiff_t difference_type
 

Public Member Functions

 vector3 (const double inX=0.0, const double inY=0.0, const double inZ=0.0)
 
 vector3 (double inV[3])
 
 vector3 (const vector3 &v)
 
 ~vector3 ()
 
iterator begin ()
 
iterator end ()
 
const_iterator begin () const
 
const_iterator end () const
 
void Set (const double inX, const double inY, const double inZ)
 
void Set (const double *c)
 
void SetX (const double inX)
 
void SetY (const double inY)
 
void SetZ (const double inZ)
 
double GetX () const
 
double GetY () const
 
double GetZ () const
 
void Get (double *c)
 
double operator[] (unsigned int i) const
 
vector3operator= (const vector3 &v)
 
const double * AsArray () const
 
vector3operator+= (const vector3 &v)
 
vector3operator-= (const vector3 &v)
 
vector3operator+= (const double *f)
 
vector3operator-= (const double *f)
 
vector3operator*= (const double &c)
 
vector3operator/= (const double &c)
 
vector3operator*= (const matrix3x3 &)
 
void randomUnitVector ()
 
vector3normalize ()
 
bool CanBeNormalized () const
 
double length_2 () const
 
double length () const
 
const double & x () const
 
const double & y () const
 
const double & z () const
 
double & x ()
 
double & y ()
 
double & z ()
 
int operator== (const vector3 &) const
 
int operator!= (const vector3 &other) const
 
bool IsApprox (const vector3 &other, const double &precision) const
 
double distSq (const vector3 &vv) const
 
bool createOrthoVector (vector3 &v) const
 

Detailed Description

Represents a vector in 3-dimensional real space.

The vector3 class was designed to simplify operations with floating point coordinates. To this end many of the common operations have been overloaded for simplicity. Vector addition, subtraction, scalar multiplication, dot product, cross product, magnitude and a number of other utility functions are built in to the vector class. For a full description of the class member functions please consult the documentation. The following code demonstrates several of the functions of the vector class:

vector3 v1,v2,v3;
v1 = VX;
v2 = VY;
v3 = cross(v1,v2);
v3 *= 2.5;
v3.normalize();

Member Typedef Documentation

◆ iterator

typedef double* iterator

A random access iterator over x, y, z.

◆ const_iterator

typedef const double* const_iterator

A random access iterator over const x, y, z.

◆ difference_type

typedef std::ptrdiff_t difference_type

A signed integral type for differences between two iterators.

Constructor & Destructor Documentation

◆ vector3() [1/3]

vector3 ( const double  inX = 0.0,
const double  inY = 0.0,
const double  inZ = 0.0 
)
inline

Constructor.

◆ vector3() [2/3]

vector3 ( double  inV[3])
inline

◆ vector3() [3/3]

vector3 ( const vector3 v)
inline

Copy Constructor.

◆ ~vector3()

~vector3 ( )
inline

Destructor.

Member Function Documentation

◆ begin() [1/2]

iterator begin ( )
inline
Returns
iterator to beginning

◆ end() [1/2]

iterator end ( )
inline
Returns
iterator to end

◆ begin() [2/2]

const_iterator begin ( ) const
inline

/return const_iterator to beginning

◆ end() [2/2]

const_iterator end ( ) const
inline

/return const_iterator to end

◆ Set() [1/2]

void Set ( const double  inX,
const double  inY,
const double  inZ 
)
inline

◆ Set() [2/2]

void Set ( const double *  c)
inline

Set x,y and z-component of a vector from c[0]..c[2].

◆ SetX()

void SetX ( const double  inX)
inline

Access function to set the x-coordinate of the vector.

Referenced by OpenBabel::areDuplicateAtoms(), OBForceField::GetGrid(), OBForceField::MolecularDynamicsTakeNSteps(), and vector3::operator*=().

◆ SetY()

void SetY ( const double  inY)
inline

Access function to set the y-coordinate of the vector.

Referenced by OpenBabel::areDuplicateAtoms(), OBForceField::GetGrid(), OBForceField::MolecularDynamicsTakeNSteps(), and vector3::operator*=().

◆ SetZ()

void SetZ ( const double  inZ)
inline

Access function to set the z-coordinate of the vector.

Referenced by OpenBabel::areDuplicateAtoms(), OBForceField::GetGrid(), OBForceField::MolecularDynamicsTakeNSteps(), and vector3::operator*=().

◆ GetX()

double GetX ( ) const
inline

Access function to get the x-coordinate of the vector.

◆ GetY()

double GetY ( ) const
inline

Access function to get the y-coordinate of the vector.

◆ GetZ()

double GetZ ( ) const
inline

Access function to get the z-coordinate of the vector.

◆ Get()

void Get ( double *  c)
inline

Set c[0]..c[2] to the components of the vector.

Warning
No error checking is performed

Referenced by OBForceField::VectorBondDerivative().

◆ operator[]()

double operator[] ( unsigned int  i) const

Access function to x: [0], y: [1], and z[2].

This (slow) method allows one to access the elements of the vector as if it were an array of doubles. If the index is > 2, then a warning is printed and 0.0 is returned. Otherwise, if i is 0, 1 or 2, then a reference to x, y or z is returned, respectively.

Warning
This method is primarily designed to facilitate the integration ('Open Babelization') of code that uses arrays of doubles rather than the vector class. Due to the error checks the method is of course very slow and should therefore be avoided in production code.

◆ operator=()

vector3& operator= ( const vector3 v)
inline

Assignment.

◆ AsArray()

const double* AsArray ( ) const
inline
Returns
the vector as a const double *

◆ operator+=() [1/2]

vector3& operator+= ( const vector3 v)
inline

Vector addition (add v to *this)

Returns
*this + v

◆ operator-=() [1/2]

vector3& operator-= ( const vector3 v)
inline

Vector subtraction (subtract v from *this)

Returns
*this - v

◆ operator+=() [2/2]

vector3& operator+= ( const double *  f)
inline

Scalar addition (add f to *this)

Returns
*this + f

◆ operator-=() [2/2]

vector3& operator-= ( const double *  f)
inline

Scalar subtraction (subtract f from *this)

Returns
*this - f

◆ operator*=() [1/2]

vector3& operator*= ( const double &  c)
inline

Scalar multiplication (multiply *this by c)

Returns
*this * c

◆ operator/=()

vector3& operator/= ( const double &  c)
inline

Scalar division (divide *this by c)

Returns
*this divided by c

◆ operator*=() [2/2]

vector3 & operator*= ( const matrix3x3 m)

Multiplication of matrix and vector

Returns
the result (i.e., the updated vector)
Todo:
Currently unimplemented

calculates the product m*(*this) of the matrix m and the column vector represented by *this

◆ randomUnitVector()

void randomUnitVector ( )

Create a random unit vector.

Replaces *this with a random unit vector, which is (supposed to be) uniformly distributed over the unit sphere. Uses the system number generator with a time seed.

Referenced by OBBuilder::Build(), OBBuilder::Connect(), OBBuilder::GetNewBondVector(), OBBond::SetLength(), OBForceField::VectorBondDerivative(), and OBForceField::VectorLengthDerivative().

◆ normalize()

vector3 & normalize ( )

Scales a vector to give it length one.

Returns
the result (i.e., the normalized vector)

This method normalizes *this. In other words, it divides the x,y,z coords of *this by this->length(). If *this can't be safely normalized, it remains unchanged. See CanBeNormalized().

Returns
a reference to *this

Referenced by OBBuilder::Build(), OBDepict::DrawMolecule(), OBRing::findCenterAndNormal(), OBBuilder::GetNewBondVector(), OpenBabel::InternalToCartesian(), OBBuilder::IsSpiroAtom(), OBForceField::LineSearch(), matrix3x3::PlaneReflection(), matrix3x3::RotAboutAxisByAngle(), OBAtom::SetHybAndGeom(), OBBond::SetLength(), OBForceField::ValidateLineSearch(), and OBForceField::VectorAngleDerivative().

◆ CanBeNormalized()

bool CanBeNormalized ( ) const
Returns
Whether a vector can be normalized

This method returns true if *this can be safely normalized. Vectors that can't be safely normalized are:

  • the zero vector (0,0,0)
  • vectors having coords that can't be squared without triggering an overflow or underflow. This means doubles having absolute value greater than 1e150 or smaller than 1e-150.

◆ length_2()

double length_2 ( ) const
inline

◆ length()

double length ( ) const
inline

◆ x() [1/2]

const double& x ( ) const
inline

◆ y() [1/2]

const double& y ( ) const
inline

◆ z() [1/2]

const double& z ( ) const
inline

◆ x() [2/2]

double& x ( )
inline

Access function to set the x-coordinate of the vector.

◆ y() [2/2]

double& y ( )
inline

Access function to set the y-coordinate of the vector.

◆ z() [2/2]

double& z ( )
inline

Access function to set the z-coordinate of the vector.

◆ operator==()

int operator== ( const vector3 other) const

Comparison Methods.

Equivalence of vectors

Deprecated:
This method uses unreliable floating point == comparisons Use vector3::IsApprox() instead.
Returns
true if every component is equal

◆ operator!=()

int operator!= ( const vector3 other) const
inline
Deprecated:
This method uses unreliable floating point == comparisons Use vector3::IsApprox() instead.
Returns
true if at least one component of the two vectors is !=

◆ IsApprox()

bool IsApprox ( const vector3 other,
const double &  precision 
) const

Safe comparison for floating-point vector3.

Returns
true if the vector *this is approximately equal to the vector other, to the precision precision. More specifically, this method works exactly like the OpenBabel::IsApprox() function, replacing the absolute value for doubles by the norm for vectors.
Parameters
otherThe vector for comparison
precisionThis parameter plays the same role as in OpenBabel::IsApprox().

◆ distSq()

double distSq ( const vector3 vv) const
inline

}@

Returns
square of the distance between *this and vv

equivalent to length_2(*this-vv)

Referenced by OBDepict::DrawMolecule(), and OBForceField::GetGrid().

◆ createOrthoVector()

bool createOrthoVector ( vector3 res) const

Construct a unit vector orthogonal to *this.

Creates a vector of length one, orthogonal to *this.

Returns
Whether the method was successful

It requires that *this is normalizable; otherwise it just returns false. See CanBeNormalized()

Parameters
resreference by which to pass the result.
Returns
always true. (Return value kept for compatibility, as old versions of OpenBabel used to check for normalizability).

The documentation for this class was generated from the following files: